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Wednesday 28 December 2011

Dogbot - 3D Maya model


Here is a render of a model I recently completed modelling in Autodesk Maya. I aiming to use this character for 'the message' brief I'm currently working on at university. I'm yet to rig the character with a skeleton. I also need to texture the character. I've been having a lot of problems with Maya crashing on my computer so I think I will try texturing my character in another modelling program, most likely 3Ds Max. Otherwise I'm really happy with how this model is going as it's the first full character that I have modelled in Maya. (I compiled the above render using a combination of 3Ds Max and Photoshop).

1 comment:

Lis said...

He's so cute!! ... but on a more professional note well done it looks very good. :P